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AI Insights · Timothy · April 2024

Top 5 2D Anime Games in Italy Q1 2024: Performance Insights

In Q1 2024, the top 5 2D anime games in Italy showed varied performance trends in terms of weekly downloads, revenue, and active users. Detailed insights from Sensor Tower reveal significant fluctuations across these metrics.

Top 5 2D Anime Games in Italy Q1 2024: Performance Insights

In the first quarter of 2024, the performance of the top 5 2D anime games in Italy on a unified platform exhibited notable trends in weekly downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw its weekly revenue peak at around $101K in the week of February 19. There were significant fluctuations with a high of $98K in early January and a low of $10K in mid-March. Weekly downloads also showed variability, peaking at 11.8K in late February, while weekly active users reached a high of 92.4K during the same week, before stabilizing around 73.8K by the end of March.

Hero Wars: Alliance by Nexters Global LTD experienced a steady revenue stream, peaking at $43K in late March. Weekly downloads saw a notable decline from 23.3K in mid-January to just 4.5K by the end of March. Active users initially increased to 68.6K in late January but then dropped to 45.8K by mid-March before slightly recovering to 48.1K at the end of the quarter.

ONE PIECE TREASURE CRUISE, also from Bandai Namco Entertainment Inc., saw a peak in weekly revenue of approximately $40K in early January, with a general downward trend to $14.8K by mid-March. Weekly downloads were relatively low, peaking at 1.4K in late February. Active users showed a peak of around 16.3K in late February, before declining to 12.7K by the end of March.

Yu-Gi-Oh! Duel Links by KONAMI had a consistent performance with weekly revenue peaking at $24.6K in late January. Downloads saw a notable peak of 5K in mid-February, while active users reached a high of 40.2K in late February before stabilizing around 34.6K by the end of the quarter.

AFK Arena from Lilith Games showed steady weekly revenue, peaking at $15.9K in early January. Downloads were relatively low, with a slight peak at 568 in late January. Weekly active users remained stable, with a slight increase to 5.4K by the end of March.

These insights reflect the diverse performance trends of the top 2D anime games in Italy during Q1 2024. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024